Saitek Rumble P3200, Help with vibmod |
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Saitek Rumble P3200, Help with vibmod |
| Guest_Theodoulos_* |
Jun 1 2010, 04:34 AM
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#1
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Guests |
Hello,
32 I use saitek rumble p3200 and I downloaded vibmod 3.1.4.1 the problem when i press the RT button that is set to 255 automatically the right button is used -32768 How do i fix this?? |
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Jun 6 2010, 03:56 PM
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#2
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 109 Joined: 23-April 09 From: Bulgaria Member No.: 271 |
Use this settings
CODE [Options] UseInitBeep=1 #use 0 to 1; default 1; beep on init Log=0 #use 0 to 1; creates a log file in folder 'x360ce logs' FakeAPI=1 #use API patching [PAD1] Index=0 #controller index in system game controllers list; 0 is first; -1 to ignore this pad Native=0 #experimental native mode, calls system xinput1_3.dll to support xinput compatible controller together with emulated VID=0x06A3 #controller VID PID=0xF518 #controller PID Left Analog X=1 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable Left Analog Y=-2 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable Right Analog X=4 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable Right Analog Y=-5 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable Left Analog X+ Button=0 #button id; 0 to disable Left Analog X- Button=0 #button id; 0 to disable Left Analog Y+ Button=0 #button id; 0 to disable Left Analog Y- Button=0 #button id; 0 to disable Right Analog X+ Button=0 #button id; 0 to disable Right Analog X- Button=0 #button id; 0 to disable Right Analog Y+ Button=0 #button id; 0 to disable Right Analog Y- Button=0 #button id; 0 to disable D-pad POV=1 #POV index; 0 to disable D-pad Up=0 #button id; 0 to disable D-pad Down=0 #button id; 0 to disable D-pad Left=0 #button id; 0 to disable D-pad Right=0 #button id; 0 to disable A=2 #button id; 0 to disable B=3 #button id; 0 to disable X=1 #button id; 0 to disable Y=4 #button id; 0 to disable Left Shoulder=5 #button id; 0 to disable Right Shoulder=6 #button id; 0 to disable Back=9 #button id; 0 to disable Start=10 #button id; 0 to disable Left Thumb=11 #button id; 0 to disable Right Thumb=12 #button id; 0 to disable TriggerDeadzone=5 #use 0 to 255; default 0; add deadzone to trigger Left Trigger=7 #button id; precede with 'a' for an axis; 's' for a slider; 'x' for a half range axis; 'h' for half slider; use '-' to invert ie. x-2; Right Trigger=8 #button id; precede with 'a' for an axis; 's' for a slider; 'x' for a half range axis; 'h' for half slider; use '-' to invert ie. x-2; UseForceFeedback=1 #use 0 to 1; default 0 SwapMotor=0 #use 0 to 1; default 0 ForcePercent=100 #use 0 to 100; default 100 ControllerType=1 #GAMEPAD 1; WHEEL 2; STICK 3; FLIGHT_SICK 4; DANCE_PAD 5; GUITAR 6; DRUM_KIT 8; //WILDS AxisToDPad=0 #Use Axis to control DPad (0 disabled, 1 enabled) //WILDS AxisToDPadDeadZone=256 #Dead zone for Axis //WILDS AxisToDPadOffset=0 # //WILDS POVXReverse=0 #Reverse POV Up/Down POVYReverse=0 #Reverse POV Left/Right But woth this version cannot enable triggers.It works as buttons.Only version that triggers works as triggers for this pad is this http://www.mediafire.com/?zo3lmvjik3m But it didnt work for some games,and in some games there is no need of it(dirt,dirt2,grid,TDU,..) because you can fake acceleration to use axis and brake to use buttons,that way when press both triggers game recognize it normally. -------------------- Speedlink SL-6530
Saitek P3200 Saitek Cyborg Rumble Pad for Xbox 360® and PC (PP34) |
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Jun 7 2010, 05:44 PM
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#3
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 404 Joined: 21-July 09 Member No.: 931 |
Use this settings CODE [Options] UseInitBeep=1 #use 0 to 1; default 1; beep on init Log=0 #use 0 to 1; creates a log file in folder 'x360ce logs' FakeAPI=1 #use API patching [PAD1] Index=0 #controller index in system game controllers list; 0 is first; -1 to ignore this pad Native=0 #experimental native mode, calls system xinput1_3.dll to support xinput compatible controller together with emulated VID=0x06A3 #controller VID PID=0xF518 #controller PID Left Analog X=1 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable Left Analog Y=-2 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable Right Analog X=4 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable Right Analog Y=-5 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable Left Analog X+ Button=0 #button id; 0 to disable Left Analog X- Button=0 #button id; 0 to disable Left Analog Y+ Button=0 #button id; 0 to disable Left Analog Y- Button=0 #button id; 0 to disable Right Analog X+ Button=0 #button id; 0 to disable Right Analog X- Button=0 #button id; 0 to disable Right Analog Y+ Button=0 #button id; 0 to disable Right Analog Y- Button=0 #button id; 0 to disable D-pad POV=1 #POV index; 0 to disable D-pad Up=0 #button id; 0 to disable D-pad Down=0 #button id; 0 to disable D-pad Left=0 #button id; 0 to disable D-pad Right=0 #button id; 0 to disable A=2 #button id; 0 to disable B=3 #button id; 0 to disable X=1 #button id; 0 to disable Y=4 #button id; 0 to disable Left Shoulder=5 #button id; 0 to disable Right Shoulder=6 #button id; 0 to disable Back=9 #button id; 0 to disable Start=10 #button id; 0 to disable Left Thumb=11 #button id; 0 to disable Right Thumb=12 #button id; 0 to disable TriggerDeadzone=5 #use 0 to 255; default 0; add deadzone to trigger Left Trigger=7 #button id; precede with 'a' for an axis; 's' for a slider; 'x' for a half range axis; 'h' for half slider; use '-' to invert ie. x-2; Right Trigger=8 #button id; precede with 'a' for an axis; 's' for a slider; 'x' for a half range axis; 'h' for half slider; use '-' to invert ie. x-2; UseForceFeedback=1 #use 0 to 1; default 0 SwapMotor=0 #use 0 to 1; default 0 ForcePercent=100 #use 0 to 100; default 100 ControllerType=1 #GAMEPAD 1; WHEEL 2; STICK 3; FLIGHT_SICK 4; DANCE_PAD 5; GUITAR 6; DRUM_KIT 8; //WILDS AxisToDPad=0 #Use Axis to control DPad (0 disabled, 1 enabled) //WILDS AxisToDPadDeadZone=256 #Dead zone for Axis //WILDS AxisToDPadOffset=0 # //WILDS POVXReverse=0 #Reverse POV Up/Down POVYReverse=0 #Reverse POV Left/Right But woth this version cannot enable triggers.It works as buttons.Only version that triggers works as triggers for this pad is this http://www.mediafire.com/?zo3lmvjik3m But it didnt work for some games,and in some games there is no need of it(dirt,dirt2,grid,TDU,..) because you can fake acceleration to use axis and brake to use buttons,that way when press both triggers game recognize it normally. Triggers on this pad works as button ??? (instant 0-255 change ?) -------------------- |
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Jun 7 2010, 07:03 PM
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#4
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 109 Joined: 23-April 09 From: Bulgaria Member No.: 271 |
By default no,they are axis but both are on same axis,you know problems with because of that...So you must use vesrsion that i post or just set them as buttons in config file.This version is only one that i found that can emulated triggers like they are on separete axis.All other versions,that are confirmed work fine on other pads dont work.
-------------------- Speedlink SL-6530
Saitek P3200 Saitek Cyborg Rumble Pad for Xbox 360® and PC (PP34) |
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Jun 9 2010, 05:30 PM
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#5
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 404 Joined: 21-July 09 Member No.: 931 |
By default no,they are axis but both are on same axis,you know problems with because of that...So you must use vesrsion that i post or just set them as buttons in config file.This version is only one that i found that can emulated triggers like they are on separete axis.All other versions,that are confirmed work fine on other pads dont work. I dont know what is done in this mod to make it work on separate axis, because this is based on DirectInput API level, and cant be done by library... -------------------- |
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Jun 13 2010, 05:29 PM
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#6
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 109 Joined: 23-April 09 From: Bulgaria Member No.: 271 |
I dont know what is done in this mod I hope you are not asking me -------------------- Speedlink SL-6530
Saitek P3200 Saitek Cyborg Rumble Pad for Xbox 360® and PC (PP34) |
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| Lo-Fi Version | Time is now: 9th September 2010 - 08:50 AM |